Common Ground

Common Ground Outcome ↓ Aim ↓ Institution / Client ↓ Outcome ↓ A collaborative game/tool for children together with architects, planners, designers, builders, etc. as part of the process of developing a new play area. Aim ↓ The game aims to trigger discussions, generate ideas and highlight problems and potential. It aims to visualize the […]

Koja

koja Outcome ↓ Aim ↓ Institution / Client ↓ Outcome ↓ Koja is a hut/cave/shelter, that enables the children to play with light, color and perception. Aim ↓ Create an immersive space that would encourage every child, especially introverted ones, to have a space they can claim as their own, a place where they can […]

Musi

musi Outcome ↓ Aim ↓ Institution / Client ↓ Outcome ↓ Musi, a customizable cuddly toy, gives children the possibility of becoming the designers of their own toy and share it with their friends. Materials: synthetic fabric, colored felt and adhesive velcro. Aim ↓ Design a toy that would be enjoyed by any kid, despite […]

I Am Art

i am art Outcome ↓ Aim ↓ Institution / Client ↓ Outcome ↓ A two-month interdisciplinary workshop for 30 kids in a children shelter (6-14 years old). Aim ↓ Empower children living in vulnerable situations, to create a change in their lives, becoming the artists of their own destiny. Institution / Client ↓ Non-profit organization Kopalli […]

Klåmps

klåmps Outcome ↓ Aim ↓ Institution / Client ↓ Outcome ↓ Klåmps are stilts that give children an opportunity to change their height and movement in play. Aim ↓ Create a play object to be worn on the foot that is made up of a number of differently shaped blocks that fit together. Institution / […]

En värld i taget

One World at a Time Awards ↓ Outcome ↓ Aim ↓ Institution / Client ↓ Awards ↓ 2nd place; awarded by EDINBA (National Institute of Fine Arts) at the 8TH BIENNIAL OF DESIGN 2015, Mexico.  A recognition to design as a professional and cultural contribution to social welfare, development and human capital. Outcome ↓ Bachelor’s thesis […]

Leklinjerna

leklinjerna Outcome ↓ Aim ↓ Institution / Client ↓ Outcome ↓ Masthamnsgatan play lines – Lines to follow, explore, invent and play our city A family of modular tiles that invite people to play while moving. Aim ↓ Change our perception of what a street can be. Leklijnerna encourages competence, relatedness, and autonomy. Making its users […]

Jugando Todos

JUGANDO TODOS Awards ↓ Outcome ↓ Aim ↓ Institution / Client ↓ Awards ↓ 1st place; Premio Nacional de Diseño, for Experience Design and Recreational Spaces Finalist of the award Research and Design, by DIMAD / Fundación Diseño Madrid, Spain, and exhibited in the official BID 2018 catalogue Outcome ↓ A building game for 6-9 years old children, featuring inclusive narratives, […]

Discokiosken

disco kiosk – miniminimix Outcome ↓ Client ↓ Outcome ↓ How to activate the city with children: A child-run modular, mobile disco kiosk serving hot chocolate and sandwiches to strangers. Site location: Hammarkullen, Gothenburg Client ↓ Göteborgs Stadstriennal, and Minimix Fritidsgård Job title / position: Child Culture Designer Collaboration with Catherine Paterson, Pontus Johansson, and […]

The Mindlings

the mindlings Awards ↓ Outcome ↓ Aim ↓ Institution / Client ↓ Awards ↓ Slöjdföreningens Stipendium (Award) by Göteborgs Slöjdförening Outcome ↓ Master Degree Thesis Project for Child Culture Design. The Mindlings is a collaborative board game for introducing children from 7-9 years old to coping methods for stress management. The game also introduces the 6 universal […]